Ao No Kiseki finally breaks the second-game curse that plagued all other Trails arcs! I was mentally prepared to be disappointed again and totally expected that Azure would be worse than the first game, but it totally lived up to all the hype. Well, it’s a Trails game, so hype is a strong word maybe… but anyway — Trails To Azure is probably the best game in the entire series.

I think that to a big extent Ao is so good because it feels like a standalone game, even though it’s a direct sequel to Zero, and Falcom are second to none at writing the first part of a story, the part that is building up the suspense. The finale can be a miss, but the beginning of any story they write, oh man, it’s usually so good. Initially all you see is a shadow of some conspiracy, a bunch of seemingly random events and it’s just so fascinating to see how the grand scheme of things is slowly being revealed. I had known who the villains were before I inserted the disc into the console, I had known what’s going to happen and it was still interesting to just play through the story. It also helps that more than half of its playtime Ao No Kiseki is focused on politics and, let’s say, real Zemurian events as opposite to dealing mostly with Ouroboros and supernatural. The trade conference and the attack on Crossbell are clearly the highest points of the game, these episodes are powerful and make you truly feel for the citizens of the city-state. Osborne has always been a great character and despite having only a few minutes of screen time in Ao the conversation with him may be one of the most memorable moments in the game. However after 4 games of Sen no Kiseki I already knew, more or less, what to expect from Blood and Iron Chancellor. With Dieter Crois Falcom surprised me though, I didn’t expect that they’d manage to write a compelling antagonist. I mean, yeah, we have Ian Grimwood and Mariabell but their motivation is too vague, as it often happens with the bad guys. “We’re going to get the power to shape the world as we like”. Hear, hear. So I’d say that Dieter is the villain of this game and the fact that in the end he’s pretty much out-villained and betrayed by his own daughter lifts the mayor of Crossbell even more as a character.

Speaking of characters — one of the minor gripes I have with Trails to Azure is that because the game is more story-focused (and oh boy, for once I don’t want to complain about the plot itself, it’s pretty good!) and because we already had Zero to show the relationships between the characters — there are not so many memorable interactions and dialogues between them. Randy and Rixia are the ones who got additional time in the spotlight, for obvious reasons: Red Constellation plays a big role in all of the events occurring in Crossbell, and Rixia’s story simply had to have some closure. It’s kind of weird that everybody just sort of moved on from the fact that she had killed quite a few people but… she’s hot and likeable, so that’s understandable I guess? Ah, Wazy also got his fair share of screen time, but for the second game in a row I couldn’t find any reason to care about him ¯\_(ツ)_/¯ I wish Rixia was more useful gameplay-wise though, I really wanted to use her in the last chapter when she finally joins the party, but except for her S-Craft which hits everyone on the screen she doesn’t have any advantages over, say, Randy or Lloyd. Randy is a stronger physical attacker and Lloyd is a better evasion tank. Wazy at least has a craft impeding in a large radius, that is helpful sometimes in the last dungeon. That’s a shame because Rixia kind of grew on me after I bought her figure =) Hopefully she’s more useful in Hajimari.

After Azure I can say positively that Lloyd is the worst protagonist in Kiseki games and I’m not sorry for this statement. He’s just so bland! Everything about him screams “I’m your stereotypical anime/JRPG main character.” I spent what, 160-180 hours on Zero and Ao, and can’t recall Lloyd doing or saying anything non-standard. At the same time he’s showered with praise by everyone, something I hated in Persona 5 for example. However, in terms of gameplay Lloyd is pretty much an irreplaceable member of the team. I said before that I couldn’t find a role for him in Zero, but in Ao he has to be an evasion tank. It’s very easy to build 100% evasion for him and that will make your life much, much, much easier in this game. I played on hard this time and some of the bosses were challenging even with them hitting (and missing) Lloyd 50% of time. It was fun though! If I had to pick the best boss fight it’d be a tie between Mariabell and the second form of the final boss. The former was a bit gimmicky and I wasn’t well prepared for it — the monsters Bell summons don’t allow your party to move freely and eat up so many turns! My poor Tio was KOd like 10 times during this fight. The final boss fight is very long, it hits really hard and can dispel Tio’s Zero Field *annoyed_face.jpg* It was very satisfying to defeat it though =) The last dungeon itself… oh boy, it was a long one. The final chapter was intense, with varied activities (you’re breaking from the prison, then looking for friends, then finally fighting the big guns like Arianrhod etc. etc), it managed to replicate that sense of urgency that should be there and then… you spend 4 or 5 hours climbing the Azure Tree.

Okay, now it’s time for random ramblings. As I said the attack on Crossbell was one of the most powerful moments in the game and it was kind of touching to visit the hospital in the last chapter to check on people who suffered during the attack. Ilya’s injury and her resolve to get back on stage against all odds is one thing, but for some reason it felt really heartwarming to see inspector Donovan there — who is a minor character! — and who saved other police officers that day. The best side-quest, no doubts, was the one where Tio was forced to take the next step into adulthood. Hmm, hold on, that doesn’t sound right. Where she had to face the bitter truth about Mishy? “Actor? Costume? Stomachache?” Yeah, our precious Tio knows what pain is. Azure added a couple of new things comparing to Zero in terms of gameplay: now there are Master Quartz, which behave slightly differently comparing to Cold Steel games but generally the idea is the same, and there’s a Burst gauge which activates at some particular points of the story and is super useful to spam arts like there’s no tomorrow (I think CSII has the same but my memory is a bit hazy). I got most of the trophies which could be obtained during the first playthrough (missed a couple of treasure chests, didn’t see any of the final bonding events except for the one with Ellie), so in theory could go for the second run on Nightmare to get the platinum, but it feels like an overkill to play a story- and dialogue-heavy game two times in a row. Maybe one day. Kind of sucks that you are forced to play the game twice to get 100% completion for no other reason but to get entries in the combat notebook for the monsters available only in NG+, curious if Hajimari is like this — I think I’m experienced enough at this point to at least try playing on Nightmare from the beginning, so who knows, maybe will aim for my first Trails platinum trophy!

Oh man, it took me two years but I caught up with all the Trails games and I’m super happy that back in 2020 I gave Cold Steel 3 a chance. Ao was fantastic and now I’m weirdly excited for Hajimari no Kiseki. I know that it’s going to be a pretty different game comparing to others, but I remember looking at the cover art and screenshots in the internet when it just came out in Japan and fidgeting in anticipation — and in a couple of months I will finally be able to lay my dirty hands on it. Hajimari is also going to be the first limited edition game I’ve ever owned and now I kind of regret not getting LEs of Zero and Azure considering how much I enjoyed them. Regrets, I have a few. It’s kind of fun how in a couple of years I transformed from someone who didn’t want to play Kiseki games because there were too many of them into a guy who is obsessed with all things Trails =) I can only hope that I won’t go the same route with Neptunia, the game that I’m playing currently (and, oh horror, liking it so far!) — I will go bankrupt just trying to buy all of the figures based on it =)






